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Old 03-31-2017, 05:57 PM   #28
Ulzgoroth
 
Join Date: Jul 2008
Default Re: [High-Tech] Military Equipment: Global War on Terror edition

Quote:
Originally Posted by Michael Thayne View Post
The howitzers in the same Pyramid article also have a huge range advantage over close analogs in High-Tech. It's unclear how they compare to the best real-world artillery, in part because I'm not sure GURPS has always been internally consistent about what range even means. I think I've heard claims that it's a theoretical maximum for firing at a 45 degree angle, but many ranges are unchanged from 3e, and Vehicles 3e says weapon range is based on "a moderately flat trajectory". The cannon ranges from 1 Pyramid article probably should not be used if the specific situation makes that seem wildly unfair, but I'm not sure what's actually "right".
High Tech will limit range based on the elevation capabilities of the actual mounting - I think this is noted for a tank gun?
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
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