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Old 03-18-2017, 10:45 PM   #7
Varyon
 
Join Date: Jun 2013
Default Re: Bank Accounts and Storage Lockers in Dungeon Fantasy

Quote:
Originally Posted by Stripe View Post
In the page I referenced, the table shows that CoL for Status 0 is $600 per month. Dungeons, p. 4, states that CoL for Dungeon Fantasy characters is $150 per week. That's why I said "($150 * 4 weeks = $600)."
DF CoL assumes temporary accommodations, like inns, taverns, etc, where you actually use 20% CoL per day (on the same page of Basic Set as the CoL table). Assuming 7-day weeks, that's $840 per week, not $150. $150/week is more appropriate for Status -2 - with CoL $100, that's $140/week.

Quote:
Originally Posted by Stripe View Post
Losing cash and possessions is a very real possibility while dungeon delving!
Unless the character is saving up to buy something substantial, he has no reason to be carrying more coin than he can fit in his pockets (or pouches), and one wonders what purpose his possessions are serving if he isn't using them for delving.

Of course, a particularly well-equipped delver may well have gear for many different occasions, making carrying only some of it make a good deal of sense - you don't need fireproof armor when delving an ice-themed dungeon. Additionally:
Quote:
Originally Posted by sir_pudding View Post
Well the various "Own only what you can carry" vows only are worth points if the alternative is an option.
This certainly makes a good case for having in-town storage.

Quote:
Originally Posted by RyanW View Post
Storage of items that aren't cursed, hunted, illegal, requiring maintenance, or exceptionally large should be a pretty trivial favor for anyone with Claim to Hospitality, Guild Rank, or an established relationship with a vendor. Otherwise, I would play it as a service provided for a small fee (or a large fee, for items with complications).
I'd probably say that so long as the characters keep paying CoL even for weeks when they aren't in town, this covers any relevant storage fees. They don't even need to do that if their possessions default to the facility's owners should they meet an untimely death whilst delving (meaning the party can't show up and pick up the gear). With how dangerous the lives of delvers are, I'd imagine bankers can make a good deal of profit off such storage (and even when the party does have the rights to claim the possessions, that won't help them if they all get eaten by a dragon).
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bank, bank account, dungeon fantasy, storage, storage locker


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