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Old 03-18-2017, 01:10 PM   #4
Stripe
 
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Join Date: Nov 2005
Location: Midwest, USA
Default Re: Bank Accounts and Storage Lockers in Dungeon Fantasy

Quote:
Originally Posted by Varyon View Post
The $150/week price isn't for Status 0 accommodations, which would be pretty decent, but more for crappy Status -2 accommodations. I think. It's entirely possible the DF authors were just like "Eh, normal CoL, DF doesn't care they aren't settled."
In the page I referenced, the table shows that CoL for Status 0 is $600 per month. Dungeons, p. 4, states that CoL for Dungeon Fantasy characters is $150 per week. That's why I said "($150 * 4 weeks = $600)."

Dungeon Fantasy 10: Taverns might discusses it in detail, but I've little desire to read that supplement fully. Right now, town is basically just a Boolean condition.

Quote:
Originally Posted by Varyon View Post
As for the actual question, while such a thing could make some sense, I don't think it's ever shown up in any DF canon.
Thanks.

I'm starting to believe that. I even browsed Taverns, and found only a little precedence for a home ruling on page 5, if I even decide banks and storage lockers are necessary in our game.

Quote:
Originally Posted by Varyon View Post
Do note you need to be quite wealthy before gold coins start significantly weighing you down (particularly considering things like the Bottomless Purse and other Hideaway-enchanted items) - gold is worth $20,000/lb.
We use the standard weights and denominations from Dungeons, page 14. The treasure horde at the end of the last dungeon included more than 80 pounds of (mostly copper) coins.

However, while losing those coins on the return trip was an issue, losing coins in general is as well. For example, the players had to return for all their quick-release backpacks left on the floor before they were destroyed by a time-limiting trap mechanism, and one of the dangers was falling into a moat of irradient sludge (lava, basically). Losing cash and possessions is a very real possibility while dungeon delving!

A bank for money is only half the issue. There is also the issue of storage for loot, even containers. For example, there was also a gilded (+20 CF) large stone box from Treasures, p. 20, that weighed 220 lbs and was worth $20,000. Of course, that was meant to be sold, but its an example of large, heavy treasure that the PC's won't always want to pawn.


Again, I'm not seeking to justify my question, nor am I saying I want such rules; I'm only explaining why I'm asking. There are a lot of Dungeon Fantasy books and Pyramid articles out there, so there may be rules of which I'm just not aware.
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