Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Munchkin > Munchkin 101

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-17-2017, 09:48 PM   #1
RainbowFury
 
Join Date: Mar 2017
Default Forgtting combat power

Scenario from munchkin bites!:
P1 is a werewolf with a total combat strength of 9 and meets lvl. 18 Azmodan.
P1 asks for help from P2 who has a combat strength of 12, so together they can beat it with 21 in combat strength.
P3 plays "undead +5 to monster"
P1 & P2 decides to run away because they forgot werewolves have +4 against undead, resolves the run away rolls and then realizes their mistake after the next door has been kicked down.
Question 1: should they be allowed to beat it since they technically could at the time?
Question 2: if P3 was aware of this when he played undead, and kept quiet, is that cheating or is it the players fighting own job to remember the +4 against undead?
RainbowFury is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 01:38 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.