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Old 03-04-2017, 12:24 PM   #13
Varyon
 
Join Date: Jun 2013
Default Re: Limited use and takes recharge

Limited Use and Takes Recharge seem appropriate to combine to me. Mechanically, it's "You can use this only a few times per day, and must wait at least n seconds/minutes/hours between uses." In terms of fluff, it could be, say, a magic spell that's so powerful it destabilizes your own connection to the aether/mana/Other Side/whatever - you can't use it more than twice a day, and you have to wait at least an hour after using it before your connection has stabilized enough to be able to use it again. Limited Use (Reload) is even easier to justify - it's an energy weapon that both consumes ammo and has to cool down between shots.

Now, Takes Recharge isn't as much of a Limitation on something that has Limited Use, so it might be appropriate to reduce the cost of Takes Recharge in that case. Of course, this is something that would need to scale - the more shots you get per day, the more of a Limitation Takes Recharge becomes. Takes Recharge is thus more limiting on something with Limited Use (Reload) than on something with just Limited Use (because you can get more uses per day out of the former), but it's less of a Limitation the closer the Takes Recharge time and the Reload time are to each other, or if they're too far apart Limited Use (Reload) is worth less... but the more shots you get between reloads, the more of a Limitation it is. It's a big complicated mess.

For an example of what I meant on that last, consider something with Limited Use (Slow Reload - 10 seconds). With Limited Use 1, Takes Recharge (5 seconds) isn't even a Limitation - you need at least 10 seconds between shots just for reloading! Takes Recharge (15 seconds) is arguably only worth as much as Takes Recharge (5 seconds), as there's only, at most, 5 seconds between "can't use again" and "can use again," and that's only if you start reloading as soon as you've fired. Takes Recharge (1 hour) means Limited Use 1 (Slow Reload - 10 seconds) is a minor nuisance, as it means you have to carry ammunition and find 10 seconds during that entire hour to reload. With Limited Use 2 (Slow Reload - 5 seconds each), Takes Recharge (5 seconds) is only a Limitation between shot 1 and 2, shot 3 and 4, shot 5 and 6, and so forth, while Takes Recharge (15 seconds) is a full-strength Limitation between shots 1 and 2, 3 and 4, 5 and 6, and so forth, but only worth at best as much as Takes Recharge (5 seconds) between shots 2 and 3, 4 and 5, and so forth. Limited Use (Slow Reload) is even less of a nuisance combined with Takes Recharge (1 hour), because now you only need to find 5 seconds, and if for some reason you can't, you still have another shot, after which point you can recover one with 5 seconds, or both with 10 seconds. And so forth.

Last edited by Varyon; 03-04-2017 at 12:28 PM.
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limitations, limited use, modifiers, takes recharge


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