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#1 |
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Join Date: Aug 2014
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We have two questions about the ambassador class in star munchkin :
1) are unequipped ships (that players on the left or right of the ambassador, have on the side) give the same bonus to a neighbor as the equipped ships? 2) Does the antimatter trap card give a negative bonus to an ambassador when applied to a ship on a neighbor player? |
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#2 |
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Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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1) Ships cannot be unequipped.
2) The Ambassador uses whatever the current value of the Ship is, even if negative.
__________________
Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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#3 |
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Join Date: Jun 2010
Location: St-Petersburg, Russia
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But Antimatter turns the Ship in to a penalty, it no longer counts as a Ship. Not?
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I'm Russian munchkinolog. Sorry for my English. |
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#4 |
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Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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We will have to discuss these rulings.
__________________
Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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#5 |
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Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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I have overruled the part of the answer you quoted that says Items lose their properties when hit with Antimatter. My original answer in this thread, therefore, stands.
__________________
Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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#6 |
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Join Date: Jun 2010
Location: St-Petersburg, Russia
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You mean if I have antimattered Ship then I can't play another Ship?
And now if I have antimattered Armor then I can't use another Armor?
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I'm Russian munchkinolog. Sorry for my English. |
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#7 |
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Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Yes. And yes, this IS a changed ruling.
__________________
Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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#8 |
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Join Date: Jun 2010
Location: St-Petersburg, Russia
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ОК, if I have Antimattered Ship and draw Trap! Lose Your Ship! Must I lose this Ship or I can't do this?
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I'm Russian munchkinolog. Sorry for my English. |
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#9 | |
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Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Quote:
So no, you can't lose the Ship to another Trap.
__________________
Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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| Tags |
| ambassador, antimatter, star muchkin |
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