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#2 |
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Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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I'm GMing a Monster Hunters game where effects over 100 points require special times, places, and so forth. The player reaction has been to not even ask about the special requirements, though I think if a single spell would solve a case they'd probably look into it. I think its working fairly well, though I was hoping they'd treat it less like a hard limit.
I've also thought about "Spell familiarity" with RPM, but I've never done it. Yes, it feels right with banestorm.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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| Tags |
| alternate rules, ritual path magic, world building |
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