|
|
|
#17 |
|
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
I think that in the context of KYOSish LogST, it would make sense to have logarithmic damage (e.g. "a gun twice as dangerous as the previous one enjoys a +1d damage increase relative to it"). Without it, the abolishing of thr/sw looks weird. After all, the initial idea of the split was that Swing is the faster progression of damage. Which for some reason was ignored in the table at very-high ST.
|
|
|
|
| Tags |
| alternate gurps, combat, damage, knowing your own strength, pyramid 3/83 |
|
|