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#4 |
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Join Date: Aug 2015
Location: Everywhere and Nowhere
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This has no real connection in game with the previous question, but maybe this can be answered as it is similar in nature.
I was looking up mortars in ultratech because I had an idea and I had found the two mortars in conventional guns The 4x4 40mm, and the 6x5 64mm. And this has me scratching my head. But how does the distance work out for missed shots? Do they use the scatter rules? I assume they would. But how so? Say you have effective skill of 13 when you shoot after all of the modifiers come into play. And you roll the average of a 10. Meaning 3 rounds hit at rcl 1. how do you determine where they stray lands? and what if you were wanting the blanket an area with the 6x5 using it as an "area denial" weapon as it says in its description? And to throw more confusion in the mix. What if you used HE Airburst proximity rounds with it? How would you judge scatter with it then? Since the scatter distance is the square of the margin of failure. And what if you were trying to attack multiple hexes at once anyway so that you c I updated blanket an area with explosion damage and massive amounts of shrapnal? Last edited by Jaware; 12-21-2016 at 12:30 AM. Reason: numerous spelling errors. Yay autocorrect. |
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| Tags |
| ammunition, guns, ultra tech |
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