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Old 12-11-2016, 03:16 PM   #10
Phantasm
 
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Join Date: Jun 2006
Location: On the road again...
Default Re: The odd difference among social skills

Quote:
Originally Posted by David Johnston2 View Post
Architecture was NEVER necessary to search for secret doors. It was and is just something you can roll on to spot the existence of an anomalously thick wall or inaccessible room. Not to mention which walls are load bearing, which can be important in superhero games.
"If you're going to get involved in superheroics, you're going to have to get good at property damage. Lots and lots of property damage." -- Richard Rider/Nova, in New Warriors v1 prior to issue #50, as he was giving pointers to both Turbos. :)

And let's face it, when fighting someone like the Juggernaut or Rhino, being able to tell which walls are load-bearing so you can maneuver them into demolishing them to drop the building on them to slow them down is a good thing (though the insurance rates in that neighborhood will probably go through the roof, unless you can get Tony Stark to pay for all the damages).
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The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation.
Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting
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