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Old 12-11-2016, 03:12 PM   #19
David Johnston2
 
Join Date: Dec 2007
Default Re: The D&D/d20 Spell Conversion Thread

Quote:
Originally Posted by A Ladder View Post
What I always liked about Magic Missile was that it never missed (unless they had a shield spell). I would put that back into interpretation. I'm deviating from the original idea of striking multiple targets because that's crazy. Here's my build:

Mana Missile
Missile
College: Meta-Magic
Lets the caster fire a projectile made of pure magical energy. This has 1/2D 25, Max 50, Acc 0. Determine your odds to hit using Innate Attack (Projectile) skill. If your effective skill is 3+, you hit, no roll necessary. Your target can only defend with Blocking spells and being behind an Utter Dome/Wall.
Argh. It is wrong to think that Magic Missile can't be dodged. You have to bear in mind what the equivalent of "dodging" in D&D is. It's hit points. Magic Missiles ignore armour, and could probably operate functionally without need for a roll to hit. But they can be dodged and deflected.
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