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Old 11-19-2016, 10:50 PM   #7
Kelly Pedersen
 
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Join Date: Aug 2005
Location: Saskatoon, SK, Canada
Default Re: Shields

Quote:
Originally Posted by Varyon View Post
I've considered this in the past, but the primary issue with it is that, if fighters can do this, it's hard to justify missiles not being able to do so, which means swarms of missiles will work out much better than death defying fighter stunts... which kind of defeats the purpose.
This is true, but I think that's another reason to state that you have to wait for the shields to be battered down more before slipping in. If missiles in the setting are smart enough to loiter around a capital ship, avoiding point defense, while waiting for other ships to take down the shields enough for them to get in, then you're in a setting where you really don't need fighters at all. So, design your setting where that isn't possible, and you'll still have some room for fighters, and cool tricks like this for them to pull off.
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