Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 10-20-2016, 01:38 PM   #19
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: GURPS Powers and Enchanting

Quote:
Originally Posted by whswhs View Post
Cite some examples.
Upgradable items in nearly every fantasy roleplaying game? You can usually add plusses to a mundane weapon or more plusses to your magic thingy. This is true in D&D since at least third edition, Pathfinder, and GURPS.

Harry Dresden adds enchantments to his stuff (and starts with mundane but symbolic stuff).
sir_pudding is offline   Reply With Quote
 

Tags
enchanting, magic as powers


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:57 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.