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#6 |
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Join Date: Feb 2005
Location: Berkeley, CA
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The problem has less to do with range than with processing power, though this isn't something GURPS handles well. In general you should divide range by 100-1,000 if the target isn't silhouetted against space.
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| Tags |
| communications, control room, ladar, lidar, radar, radio, sensors, spaceships |
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