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Old 10-03-2016, 12:59 PM   #9
Ulzgoroth
 
Join Date: Jul 2008
Default Re: Spaceship Damage

Quote:
Originally Posted by Skarg View Post
Hmm. Sounds like it might do well to add a hit-location and "blowthrough" mechanic, so a 24cm projectile carved a hole through a ship, but doesn't make the entire ship necessarily explode in a Hollywood gasoline fireball.
Destroyed spaceships don't do that, unless they're smashed to shrapnel at -10xHP or blown up by a volatile system exploding.

Hit locations are built right in.

Blowthrough isn't, and it might be appropriate.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
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