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Old 10-03-2016, 12:58 AM   #11
Kale
 
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Join Date: Aug 2005
Location: Cowtown, Canada
Default Re: GURPS Spaceships Design Spreadsheet

Quote:
Originally Posted by ericbsmith View Post
Hmm, I kind of like the idea of offering a discount on lower recharge/discharge rate.
A few recharge options would really help add flavor and impact combat tactics. For instance a non-rechargeable option with double the PPhrs could be built as a modular component into a ship. They could be 'phaser batteries' or whatever that let a ship bring tremendous energy armament to bear with limited endurance.
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