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Old 10-01-2016, 09:28 AM   #12
finn
 
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Join Date: Aug 2004
Location: Tokyo, Japan
Default Re: Powers as techniques

Ranger1751, are you suggesting a minor variation to Skills for Everyone (Powers 163)?.

The difference being that instead of requiring a new individual skill per power, you assign mundane skills such as Acrobatics, Observation, etc. that matches the theme of the power.

In addition, the character receives a penalty to the skill roll equal to the 1/5 of cost the power. You can buy off this penalty by training it like a Technique.

Where you say "perks", I think you mean "Talents". So there are no Power Talents, but Talents that add to relevant mundane skill will help the relevant power Techniques.

Since this scheme has mixed advantages and disadvantages, you still pay full cost for the power.

If so, I think this could work.

Last edited by finn; 10-01-2016 at 09:32 AM. Reason: edited to clarify intention
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