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Old 09-28-2016, 10:17 PM   #11
Flyndaran
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: Semi-realistic Regeneration and corresponding Increased Consumption

I think nearly everyone agrees that costs fatigue -5% is absurdly undervalued for most situations. From all day every day to around 10 uses along with removing a useful reserve for other survival oriented abilities is FAR more hampering than noisy; makes stealth difficult, to use another -5% limitation as an example.
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bio-tech, increased consumption, realism, regeneration


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