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Old 09-09-2016, 08:19 AM   #4
whswhs
 
Join Date: Jun 2005
Location: Lawrence, KS
Default Re: [Power-Ups 4: Enhancements]Modifiying Traits

Quote:
Originally Posted by Donny Brook View Post
That seems straightforward, thanks. But I think there are cases more complicated.

For instance, I would like to remove the two seconds of Concentration before you can jump your full distance. Obviously the modifier to use is Reduced Time, but how to I get a base cost for the ability to jump?
A starting route would be to figure a fair cost for Cannot Jump as a disadvantage.

So say Cannot Jump is X points. Then you buy Cannot Jump, and buy it off as Can Jump (Reduced Time 2). That will give you a net positive point value equal to the difference.
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