Quote:
Originally Posted by DouglasCole
This is precisely the sort of thing the Setup Attack is designed to help make happen mechanically, so (with obvious bias) I'd head down this route.
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Thanks for reminding me about this. I just reread
The Attack Sinester; I'd forgotten how much I love this rule! I like it even more now that I have started training in HEMA--this sort of thing is used more heavily in historical sword-play than it was in my previous martial arts.
It would make sense (as a house-rule, or perhaps a perk) for Set-up Attacks to gain some sort of bonus for variety--a high followed by a low, a thrust followed by a cut, switching weapons, etc. Or, perhaps more sensibly, a penalty if the set-up attack is too similar to the attack it's setting up.