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Old 08-22-2016, 01:50 PM   #7
DouglasCole
Doctor of GURPS Ballistics
 
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Join Date: Sep 2004
Location: Lakeville, MN
Default Re: Incentivizing secondary attacks House Rule

Quote:
Originally Posted by phayman53 View Post
Maybe this should use the setup-attack rules from "Delayed Gratification" in Pyramid 3/52, but with an additional penalty to the follow-up defenses of -1 or -2? This would make set-up attacks with multiple weapons (or different ends of the same weapon) more effective than set-up attacks with one weapon, but would still require skill to utilize properly.
This is precisely the sort of thing the Setup Attack is designed to help make happen mechanically, so (with obvious bias) I'd head down this route.
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active defense, house rule, multiple attacks


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