Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 08-18-2016, 12:00 PM   #17
aesir23
 
aesir23's Avatar
 
Join Date: Oct 2007
Location: Vermont
Default Re: New martial art build think tank

Quote:
Originally Posted by Maz View Post
IMO, flicking should be based on a shoved, as the most common way a flick by super strong people are depicted is to send people flying.
So I would rather say it should deal very limited damage and then deal a lot of knockback.
:)
I get the trope you're thinking of. Realistically, it's nonsense, of course--a single finger has a lot less momentum.

Shoves already do zero damage for X2 Knockback, so there's not much reason to change them for the OPs style.

Personally, I'm a big fan of giving super strong characters characters Imbuement 1 (Single skill only: Forceful Blow) to allow them to do extra knockback whenever they want.
aesir23 is offline   Reply With Quote
 

Tags
fantasy, martial art, super strength


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:56 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.