Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 08-16-2016, 10:03 AM   #11
Roh
 
Join Date: May 2015
Default Re: GURPS Space World Building Issue

Oh wow. I had a serious misconception about the effects of a smaller diameter. I never imagined a half the diameter would give you a quarter of the surface area.

I still think I screwed up in a few areas so Myrion's star system generator should be a big help to me. Though so far I've only figured out how to get the example.py going. From some comments in the issues section I think I may possibly me missing out on a lot. lol
Roh is offline   Reply With Quote
Old 08-16-2016, 10:25 AM   #12
Humabout
 
Humabout's Avatar
 
Join Date: Aug 2008
Default Re: GURPS Space World Building Issue

Quote:
Originally Posted by Roh View Post
Oh wow. I had a serious misconception about the effects of a smaller diameter. I never imagined a half the diameter would give you a quarter of the surface area.
Remember that the surface area of a sphere (technically planets are oblate soheroids, but Space doesn't go there and a sphere is close enough) is

A = 4 × pi × r^2

Thus, area is proportional to the square of radius. I believe Space uses diameter for some reason, instead. But D = 2 × r, which gives

A = 4 × pi × (d / 2)^2
A = 4 × pi × (d^2) / 4
A = pi × d^2

So you can see, even with diameter, area is proportional to the square.
__________________
Buy My Stuff!

Free Stuff:
Dungeon Action!
Totem Spirits

My Blog: Above the Flatline.
Humabout is offline   Reply With Quote
Old 08-16-2016, 10:54 AM   #13
Myrion
 
Myrion's Avatar
 
Join Date: Jan 2011
Default Re: GURPS Space World Building Issue

I hope it'll help!

Seems to be up and running on my end now :)

Had a misbehaving program block the Starsystem Generator from running after the last reboot...

Last edited by Myrion; 08-16-2016 at 11:23 AM.
Myrion is offline   Reply With Quote
Old 08-16-2016, 10:57 AM   #14
Roh
 
Join Date: May 2015
Default Re: GURPS Space World Building Issue

Hehe I very much appreciate the effort Humabout but the truth is I have trouble with basic math like working anything with fractions and such. I am not bad at all with understanding the pieces to a puzzle I can grasp but my recall is... Ridiculously unreliable.

I'm sure every math rule I ever learned is floating in there somewhere. But for the most part only a very few of them every resurface and usually not enough of them to handle math that is complex. I do okay when enough of the parts are there to intuit what is what but when I need to remember a rule that isn't obvious in the math in front of me? I'm probably hopeless at that point.
Roh is offline   Reply With Quote
Old 08-16-2016, 11:02 AM   #15
Roh
 
Join Date: May 2015
Default Re: GURPS Space World Building Issue

lol Myrion I actually just downloaded it from the source and installed python. The first link just showed me a page telling me I had successfully installed tomcat which I havent as I have no idea what it is. ;)
Roh is offline   Reply With Quote
Old 08-16-2016, 11:24 AM   #16
Myrion
 
Myrion's Avatar
 
Join Date: Jan 2011
Default Re: GURPS Space World Building Issue

Yeah, tomcat was misbehaving and blocking the Starsystem Generator... My bad! It's fixed now and the link'll work.

Running it from source is cool too, if you want any help with that, I can try to advise via PM.
Myrion is offline   Reply With Quote
Old 08-16-2016, 01:27 PM   #17
weby
 
weby's Avatar
 
Join Date: Oct 2008
Default Re: GURPS Space World Building Issue

Quote:
Originally Posted by Myrion View Post
I wanted to shamelessly plug my Starsystem generator which takes care of all the fiddly maths for you:
http://ultima.vsos.ethz.ch:8080
With the source here:
https://github.com/tschoppi/starsystem-gen/

However, it seems that something broke on the server, which I'll have to fix tonight.
A suggestion on the generator for improvement:

Allow giving of the random number seed on the starsystem level(The first page) and if given pass on always the same random numbers based on it to the one or more planetary systems generated and use them as random number seeds on those. Thus the same seed would always generate the same resulting system.
__________________
--
GURPS spaceship unofficial errata and thoughts: https://gsuc.roto.nu/
weby is offline   Reply With Quote
Old 08-16-2016, 03:46 PM   #18
RogerBW
 
RogerBW's Avatar
 
Join Date: Sep 2008
Location: near London, UK
Default Re: GURPS Space World Building Issue

Quote:
Originally Posted by Myrion View Post
I wanted to shamelessly plug my Starsystem generator which takes care of all the fiddly maths for you:
http://ultima.vsos.ethz.ch:8080
With the source here:
https://github.com/tschoppi/starsystem-gen/
Nifty!

The thing I would really like to be able to do is enter star parameters. Specifically spectral class and luminance, because those are the numbers I mostly have for real-world stars, and the others can largely be derived from them.

(While I'm waiting for Jon Zeigler's new system to be ready…)
RogerBW is online now   Reply With Quote
Old 08-16-2016, 07:59 PM   #19
Roh
 
Join Date: May 2015
Default Re: GURPS Space World Building Issue

Hey Myrion I don't suppose you know anyone who tossed together a nifty Species generator too, eh? lol
Roh is offline   Reply With Quote
Old 08-16-2016, 11:08 PM   #20
Myrion
 
Myrion's Avatar
 
Join Date: Jan 2011
Default Re: GURPS Space World Building Issue

Feature requests noted!

I'm actually working on the seed issue, but since we didn't think about it in the very beginning there's some odd problems with it.

Also, I'm glad people like it :)
Myrion is offline   Reply With Quote
Reply

Tags
space

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 07:04 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.