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Old 08-12-2016, 06:52 PM   #1
malloyd
 
Join Date: Jun 2006
Default Re: The perpetual hit point (or vitality reserve)

Quote:
Originally Posted by Mailanka View Post
Like a point of DR plus a trait that counts as a hit point, but only for the purposes of calculating whether you're conscious or need to make survival checks or dead.
Actually I'd just count it as a hit point for all purposes plus a point of DR.

Suppose you have 10 HP, 1 point of this and take a hit for 20 points of damage. Your hit points start at 11, 20 points takes you to -9, and of course you didn't lose that one hit point, so you're at -8. That's where you'd be if you had DR 1 and 11 HP. Get hit again for 2 more points and you'd go to -10, but you don't lose that one point, so at -9. Again 1 DR, but no extra HP, you already "used" that. Seems simplest just to call it the combination.
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healing, new advantage, vitality reserve


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