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Old 08-05-2016, 06:06 PM   #28
Disliker of the mary sue
 
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Join Date: Dec 2012
Default Re: Terrifying GM Statements

Quote:
Originally Posted by malloyd View Post
Players can decide anything is scary. Completely trivial background detail can spin into the most insane theories. Worse case I can recall, an off the cuff answer to what is (guy we're suspicious of for some reason) doing? - he's staring out the window watching birds build a nest in the tree behind the inn - sent the players off looking for druidic plots and checking for the presence of birds before they did anything for the rest of the adventure.
sometimes thought hat can leasd to some fun shenagens, like in happy jacks they told the story of they had a prop newspaper and in the small corner was a small article about an old lady owning a bar for 75 years and they all imeditely thought that was suspicious. this wasn't suppose to be anything but the dm just said...okay then it turns otu this lady was a mage or something.
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