Quote:
Originally Posted by (E)
Shock liquids may be an answer.
Higher the velocity the lower the viscosity.
Almost a gaseous consistency at close range and a rubbery one at distance. Improbable with current tech but THS?.
Add a chemical effect and you have an irritant at close range and a rubber bullet at long range.
Probably needs a membrane of some sort though.
Edit
Non-newtonian liquids and solids
The materials may be tuned/designed for the impact of launching or stopping.
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That sounds pretty awesome. Can you give me an idea of what you imagine the stats in GURPS terms should be at TL10?