Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-29-2016, 07:06 PM   #19
Refplace
 
Refplace's Avatar
 
Join Date: Nov 2008
Location: Yukon, OK
Default Re: Recreating Kisat Dur: The Dwarven Martial Art in Gurps

Quote:
Originally Posted by Adronio View Post
Don't be like that baby, you know what I meant. The only rule I made was to make it possible to jump during an all out attack! Even though it uses sumo wrestling it is a strike, meaning that it doesn't have anything to TG!

Love TG btw.
Even though Sumo is a grappling skill there were a lot of aspects left out of TG to keep it on mission. Trust me a big part of the authors job was reigning in tangents the playtesters brought up.
Slams were definitely among those tangents!
__________________
My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more!
My GURPS fan contribution and blog:
REFPLace GURPS Landing Page
My List of GURPS You Tube videos (plus a few other useful items)
My GURPS Wiki entries
Refplace is offline   Reply With Quote
 

Tags
dwarf fortress, gurps, kisat dur, martial arts, technical grappling


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:12 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.