Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-11-2016, 10:36 AM   #8
Gollum
 
Gollum's Avatar
 
Join Date: Apr 2005
Location: France
Default Re: Realism; Strength is not important for swordsmanship(?)

Quote:
Originally Posted by Tomsdad View Post
IMO it does. With enough skill you can hit more precisely, which means you can bypass armour or hit more damaging targets. The net result is you do more damage. It's not direct like the way ST does but, but its a constant enough effect to count IMO
Right. And that is even more true (at least, more sensible) with bowmen. More you are skilled, more you are able to hit a far target. Hitting a far target requires precision, of course (DX, in GURPS). But it also requires strength, in order to stretch the bow to give the arrow enough speed.
Gollum is offline   Reply With Quote
 

Tags
combat, hema


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 03:37 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.