Quote:
Originally Posted by phayman53
My question is, instead of making a swordsman take skill points in Two-Handed Axe/Mace just for using this technique, would it be valid to use this perk: Skill Adaption (Two-Handed Axe/Mace Defaults to Two-Handed Sword for using a Two-Handed Sword held by the blade)?
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That's exactly the sort of thing Skill Adaptation is for.
Really the only reason you might think otherwise is if you wanted to swing anything other than a reversed sword with your two handed axe swing, by the RAW you'd have no particular default, and might be totally incompetent, which seems a little odd. I might require Two Handed Axe/Mace at DX as an additional prerequisite for the perk. That would ensure you'd have some minimal level of competence with something that wasn't a sword in the same grip, preventing the worst cases of unrealistic silliness, and costs another couple of points, offsetting any arguments about it's way too cheap.