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Old 02-23-2006, 01:42 AM   #17
Gurps Fan
 
Join Date: Jan 2005
Location: Japan
Default Re: Ambidexterity and Extra Arms -- How Do They Interact?

Pricing Ambidexterity at [5 per arm] produces one benefit: the balance
between Ambidexterity and Off-Hand Weapon Training.
  • If Mr. Fivehand pays 35 points for Extra Arms 3 [30] and Ambidexterity 1 [5],
    he has five arms and two of them are his dominant ones (the other three
    are "off"). Regardless of the kind of task, he can use the arm #1 or #2
    dexterously but suffers the off-hand penalty when using the #3, #4 or #5.

  • If Mr. Fivehand pays 35 points for Extra Arms 3 [30] and OHWT (Knife) [5],
    he can use any of #1, #2, #3, #4 or #5 without the off-hand penalty, only
    when wielding a knife
    . Actually only one of his five arms is dominant (the
    other four are "off"); for any other task, only the arm #1 is the one he can
    use flawlessly.
I assumed that the number of Mr. Fivehand's "default" dominant arms is one,
but I'm not sure whether it should be one or 1/2 of his total arms. In addition,
as for beings with two arms (e.g., normal humans), the balance between
Ambidexterity and OHWT is still left broken, unfortunately.
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ambidexterity, ambidextrous extra arms, telekinetic handedness


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