Re: Forehead Cuts
To make forehead cuts meaningful in a boxing match, you'd have to revamp GURPS damage, honestly. For punches, you're talking a pretty low-probability event, so by the time one is likely to happen, the target is almost certainly unconscious - if not dead - from all those Skull hits. They're more likely with actual crushing weapons, as well as cutting, piercing, and impaling. Offhand, I'd say such a cut would happen something like 1/6 (1 on 1d) of the time from a crushing weapon, 1/3 (1 or 2 on 1d) of the time from a cutting/piercing/impaling weapon, in either case requiring a hit to the Skull from the front that does at least 1 point of damage. This is if the character isn't wearing head armor - if so, you'd might as well ignore it (even if a sharp penetrates the armor, the padding will probably soak up the blood well enough it won't become an issue unless the fight goes on for a long time). I'd say you've got about 1d seconds before the blood reaches your eye, giving you One Eye. Wiping blood from your forehead resets this time; it gives a -1 to most actions (-2 for actions with the wiping hand, which corresponds to a -1 to defend with that hand) on the same round you wiped it away. Once the blood's in your eye, you need a cloth of some sort, then can opt for a Do Nothing to wipe the blood out, but it will come back in 1d seconds, as usual. The wiping hand is unusable and you're at -1 to all defenses until your next turn. You can try to use an uncovered hand (or one covered with soft leather), but this requires a roll against HT to actually clear the eye.
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