Quote:
Originally Posted by starslayer
I would argue otherwise.
As you get larger armour and weapons you can effectively wield get heavier, requiring more strength just to carry them.
A sm0 fencer and a sm+2 fencer given equal but properly sized equipment are going to need radically different strength values.
Discounting the SM+2 fenders fencers St means that being a sm+2 fencer carries a cost (in the form of the required new St value) but, it is less than being a sm0 fencer who happens to be as strong as a giant.
Similarly an eagel can snatch up a mouse for dinner. An albatross a fish, but without radically increased St the rock cannot carry it's elephant quarry home. And it needs a meal that size to survive.
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Yes, being strong is perhaps
more desirable for big characters. Which is why I said: "ST doesn't really become less valuable as you get larger."
(I agree that it should be much cheaper to be a giant strong creature, but I think that the rule we have is both grossly inadequate and badly misdirected.)