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#1 |
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Join Date: Aug 2004
Location: Ronkonkoma, NY
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#2 |
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formerly known as 'Kenneth Latrans'
Join Date: Aug 2009
Location: Wyoming, Michigan
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Yeah. So long as it fits the world's aesthetic, which the TL 0-5 stuff in Basic and extra additions from DF sources usually do.
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Ba-weep granah wheep minibon. Wubba lubba dub dub. |
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#3 |
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Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Ultra tech is where this shows up the most. I usually do a rundown on a few items. The things that get the most attention are AI, Cybernetics (including uploading tech), genetic engineering, nanotech, and superscience.
Usually players will then poke around for clarifications in the areas they are interested in.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#4 | |
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Join Date: Jun 2006
Location: On the road again...
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Agreed. The various tech paths described in UT are useful, but only the start.
Quote:
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
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