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#10 |
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Join Date: Mar 2014
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It is fairly trivial to program a near optimal gunner program for shooting targets in space. It would probably be better to determine skill level from the precision of the weapons and the properties of the machinery used to aim the weapons (if I recall correctly Tactical Shooting has a guidline for determining maximum possible skill for weapons).
This is probably true for many piloting tasks as well. |
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| Tags |
| raw, spaceships, ultra-tech |
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