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Old 05-11-2016, 02:18 AM   #1
weso12
 
Join Date: Mar 2015
Default Affliction: Negate Advantage What qualifies?

Negate Advantage as written doesn't seem very explicit in how it works and what qualifies so I'm just curious if anyone knows the exact answers to some minor details

My questions are spefically

If the wording If for example a character has Affliction (Negate Advantage: Acute Hearing 2) Does it work on those with Acute Hearing 1? Would it lower someone with Acute Hearing 3 to Acute Hearing 1 or have no effect?

If the advantage has modifiers to the modifiers have to match? For example if I have Affliction (Negate Advantage: 360 Vision) does it work on those with 360 Vision (Panoptic 1)? What about those with 360 Vision (Easy to Hit)?
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Old 05-11-2016, 02:26 AM   #2
Christopher R. Rice
 
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Default Re: Affliction: Negate Advantage What qualifies?

Quote:
Originally Posted by weso12 View Post
If the wording If for example a character has Affliction (Negate Advantage: Acute Hearing 2) Does it work on those with Acute Hearing 1? Would it lower someone with Acute Hearing 3 to Acute Hearing 1 or have no effect?
Yes, it's level and lower. So if they have Acute Hearing 1 and you can negate up to Acute Hearing 2 then they lose their ability normally. If they had Acute Hearing 3 then they'd be reduced to Acute Hearing 1 until the Affliction wears off.

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Originally Posted by weso12 View Post
If the advantage has modifiers to the modifiers have to match? For example if I have Affliction (Negate Advantage: 360 Vision) does it work on those with 360 Vision (Panoptic 1)? What about those with 360 Vision (Easy to Hit)?
Far as I know it reduces the utility downward. So if you can negate 360 Vision and they have +100% of enhancements on it, then they'd be back down to 360 Vision.

As a side note "Negated Advantage" with "Margin-Based" (it's from GURPS Psionic Powers) is one of the better combos - the better you roll the more levels of an ability that are negated.
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Old 05-11-2016, 05:54 AM   #3
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Default Re: Affliction: Negate Advantage What qualifies?

Woah, what? I always thought it entirely removed the advantage, regardless of modifiers. It's already so specific, it seems unfair to punish it even further. It's one thing for leveled traits, but negating Snatcher shouldn't need enough of a penalty to hit upwards of 400+pts of Snatcher. I don't think anyone would ever get that. And it kinda breaks the feel too; "I can get rid of anyone's Danger Sense so I can sneak up on them. Unless they happened to have taken No Roll Required or something similar, and how would I know?". And then how would it work if they took +50% of enhancements? Would they have -50%?

(Aside, the above feels a little snappy. I do not mean it to, but I am too tired to see how to fix it, so I apologize if it offends)
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Old 05-11-2016, 08:31 AM   #4
malloyd
 
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Default Re: Affliction: Negate Advantage What qualifies?

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Originally Posted by kirbwarrior View Post
Woah, what? I always thought it entirely removed the advantage, regardless of modifiers. It's already so specific, it seems unfair to punish it even further.
I've always assumed it removes the base ability, regardless of what modifiers (other than Cosmic) you put on it. But still have the modifiers. Usually this is utterly useless, but if you negated an advantage somebody had taken with, say Temporary Disadvantage, they could still "activate" it at will and disadvantage themselves, or more usefully, still activate something with mandatory link and get the linked part.
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Old 05-11-2016, 01:15 PM   #5
Christopher R. Rice
 
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Default Re: Affliction: Negate Advantage What qualifies?

Quote:
Originally Posted by kirbwarrior View Post
Woah, what? I always thought it entirely removed the advantage, regardless of modifiers. It's already so specific, it seems unfair to punish it even further. It's one thing for leveled traits, but negating Snatcher shouldn't need enough of a penalty to hit upwards of 400+pts of Snatcher. I don't think anyone would ever get that. And it kinda breaks the feel too; "I can get rid of anyone's Danger Sense so I can sneak up on them. Unless they happened to have taken No Roll Required or something similar, and how would I know?". And then how would it work if they took +50% of enhancements? Would they have -50%?

(Aside, the above feels a little snappy. I do not mean it to, but I am too tired to see how to fix it, so I apologize if it offends)
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Originally Posted by malloyd View Post
I've always assumed it removes the base ability, regardless of what modifiers (other than Cosmic) you put on it. But still have the modifiers. Usually this is utterly useless, but if you negated an advantage somebody had taken with, say Temporary Disadvantage, they could still "activate" it at will and disadvantage themselves, or more usefully, still activate something with mandatory link and get the linked part.
I'm pretty sure I may be wrong (I might have inadvertently entered house rule/theorycrafting territory here) - but it feels weird that you can pay a mere hundred points. I looked over the enhancement again and apparently you can buy a a 20-point advantage to negate a 100-point trait...that's just odd to me. Regardless, I retract my statement on this part of my post.
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Old 05-11-2016, 03:02 PM   #6
malloyd
 
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Default Re: Affliction: Negate Advantage What qualifies?

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Originally Posted by Ghostdancer View Post
I'm pretty sure I may be wrong (I might have inadvertently entered house rule/theorycrafting territory here) - but it feels weird that you can pay a mere hundred points. I looked over the enhancement again and apparently you can buy a a 20-point advantage to negate a 100-point trait...that's just odd to me.
Eh, the base form is you can temporarily counter a particular specialized ability a randomly selected opponent probably doesn't have in the first place. I don't expect something that marginal to be expensive.

It only starts to be a problem when you allow it in Modular Abilities or something, but all kinds of stuff where odds of it being useful influences the price start getting iffy when you only pay for in when it is useful.
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