Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 04-29-2016, 04:27 AM   #32
vicky_molokh
GURPS FAQ Keeper
 
vicky_molokh's Avatar
 
Join Date: Mar 2006
Location: Kyïv, Ukraine
Default Re: Reality-testing / Playtesting the Guns Default . . .

Had a looong break before returning to the range. (The new police are apparently booking all the openings in bulk because they want more training.)
But I'm back. Alas, I couldn't get solid numbers combined with clear hit data on most of the stuff I tried (because much of the evening was dominated by dry runs and by exercises that are were more about doing things the right way than about measuring results).
Of the things I do remember:
1. Head-sized targets at 15ish yards (maybe it was 20 this time? Not sure) seemed to have a 50%-80% hit rate with a pistol under semi-hurried conditions.

2. A timed series of attacks against six targets at 7-10 metres (yards), hitting each in a Vitals-sized area (i.e. all shots were aimed at the centre of the torso, falling within an area roughly equivalent to one lung as depicted on B399). Starting out with a holstered weapon, starting the action by an audial signal, performing a Ready to draw it out of a holster (the holster was not intended for soft belts, so it slightly snagged when I pulled it out) it and another to send the cartridge into the breech, first shot performed at slightly over 3 seconds, last shot completed after slightly over 13½ seconds.
That seems to imply at most a single Aim action before the first shot (maybe none, depending on how bad the drawing was), and a total of 10 seconds for the remaining shots (so at most 1 second of Aim for each, assuming an even split, and that changing targets did not have a further detrimental effect for a person without proper training).

----

I suppose that for any subsequent exercises I will no longer be able to claim non-familiarity, making the experiment not as interesting. Anyone willing to analyze the numbers?
__________________
Vicky 'Molokh', GURPS FAQ and uFAQ Keeper
vicky_molokh is offline   Reply With Quote
 

Tags
playtesting, reality-testing, tactical shooting

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:40 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.