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#51 | |
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Join Date: Jun 2006
Location: On the road again...
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That said, I agree that hemp is probably one of those multipurpose crops they raise.
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
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#52 |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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I had flax in mind. Bamboo isn't bad, either.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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#53 |
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Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Eastern Adventures
There is nothing about this I don't love. Specially Balanced Sticks, Spirit Wood, and Weapon Fencer which nicely solves a small set of questions I was working answer myself! |
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#54 |
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Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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#55 |
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Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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The Titan's House is very nifty. Not sure I can use it as a "slot in"... but as a "backdrop" piece of scenery in a starting campaign it could grow in legend and eventually be the crowning adventure to cap the hero's careers!
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#56 |
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Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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The Secret of the Explorers (RTT) was very nifty. This is more likely to inspire something in my fantasy games (I'm not much of a person to run 'normal' DF).
Very nice. Overall... I can see the complaints of "Felt too short", but as almost every article is/could be of use to me (unlike many other Pyramids where it's only 50-60% useful) I'm happy with the 'length'. |
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#57 |
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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I know. I saw your thread. Thought I'd lend a hand. :-)
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#58 |
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Join Date: Nov 2014
Location: Pacific Northwest
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I was going through Eastern Adventures again, I keep doing that for some reason. I noticed something I hope could be explained a bit better, but why in Knifehand is the first level a Wildcard technique of Exotic Hand Strike! Skill+0 [3]?
Sure you can probably then use that with both boxing and brawling skills to punch someone, but when you've got a pre-req of Karate then you probably won't have/need the other two.
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-- "Suppose they make me a halfback. Can I tackle the shortstop or not?" Has Quirk: Incompetence (Sports) [-1] |
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#59 | |
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Quote:
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#60 |
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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I see Ternas' point, though -- if you have Karate, why would you even bother learning Boxing or Brawling? (There's some justification for the latter, but not much, and no reason to pick up the former.)
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| dungeon fantasy, pyramid 3/89 |
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