|
|
|
#5 | ||
|
Join Date: Sep 2004
Location: Canada
|
Quote:
It was... not nice. No. Don't go there. Quote:
A spreadsheet is an interesting rapid application development environment, and it's fundamentally a functional programming environment rather than a procedural or object oriented one. But it's not feature complete. It can't do loops of an unspecified length, for instance, and all branches of every conditional have to be completely executed whether they're used or not. Which is just... no. There's too many switches and toggles in the vehicle design process. But they do work fine as a bespoke solution for each design - trying to make your mech work and fiddling around with the numbers until the legs don't fall off but not changing any fundamental design parameters - works great. The more generic you get, the more contorted it gets.
__________________
All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
||
|
|
|
| Tags |
| design, game aids, spreadsheet, vehicles |
|
|