Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-28-2016, 03:40 AM   #3
Erling
 
Join Date: Sep 2014
Default Re: Several questions about Arm Lock

Thanks for the answers, vicky.

The reason I put those question was my wish to find a way to Break Free via skill, not brute force. +5 for two-handed grip can prevent most attempts to Break Free unless grappled character will find an opportunity to mitigate that modifier. Throws don't always work, e.g. enemy can be in kneeling posture.

Quote:
I'm not 100% sure. It seems logical that yes, once you succeed with all the rolls and the enemy fails all the defences.
B403 states that crippling the arm will force enemy to drop anything he could hold in his hand. That's why I'm not sure if authors suggested that Arm Lock automatically ruins enemy's grip.

The other way for "skill-based" breaking free I can suggest is spinning the enemy (MA118). Perhaps he won't be able to maintain his grip with his arm pushed against his back. I don't know if it's "rule-legal", but it sounds logical.
__________________
When in deadly danger,
When beset by doubt,
Run in little circles,
Wave your arms and shout.
Erling is offline   Reply With Quote
 

Tags
arm lock, throws from locks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:40 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.