Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-17-2016, 11:49 AM   #11
evileeyore
Banned
 
evileeyore's Avatar
 
Join Date: Jul 2006
Location: 100 hurricane swamp
Default Re: Combination Attack Techniques: Ready Maneuvers

Quote:
Originally Posted by Varyon View Post
With that in mind, in a cinematic campaign, simply replacing Ready with an Attack but requiring a roll should be available.
This is what I do in my ACTION! games: Aim, Ready, and Concentrate are all on the list of "Attack Action Swap Out Maneuvers".
evileeyore is offline   Reply With Quote
 

Tags
combination attack, martial arts


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:33 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.