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Old 03-10-2016, 02:01 AM   #1
dbm
 
Join Date: Sep 2004
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Default Re: [RPM] Questions

Quote:
Originally Posted by Zarmonic View Post
So you mean apply the hit location penalty to the caster's Path Skill? (or bonus to resist like the other guy suggested) Seems to me that there should be a way to build it into the spell. Extra energy that is based on the size of the penalty somehow.
How about an effect using Bestow a Bonus (p17)? If it was just to offset the location penalty I would class that as "narrow", personally.

I would probably require a Lesser Sense Body effect to incorporate it into a spell.
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Old 03-10-2016, 02:08 AM   #2
Christopher R. Rice
 
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Default Re: [RPM] Questions

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Originally Posted by dbm View Post
How about an effect using Bestow a Bonus (p17)? If it was just to offset the location penalty I would class that as "narrow", personally.

I would probably require a Lesser Sense Body effect to incorporate it into a spell.
That seems pretty plasuble for that specific effect. I could go with that.
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Old 03-10-2016, 09:47 AM   #3
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Default Re: [RPM] Questions

Seconded. Though I wouldn't make someone pay for Selective Effect (4) and Lesser Sense Body (2). That's redundant; do one or the other. (Note that while using LSB seems like the better deal, it also may be adding another Path to the spell, which makes it potentially harder to cast.)
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Old 03-10-2016, 11:39 AM   #4
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Default Re: [RPM] Questions

So it's like "yeah you can target the victem's eye for another 258 points. Maybe you're better off with external damage or inducing blindness instead. ".

That actually works for me. Thanks!
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Old 03-10-2016, 02:35 PM   #5
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Default Re: [RPM] Questions

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Originally Posted by Zarmonic View Post
So it's like "yeah you can target the victem's eye for another 258 points. Maybe you're better off with external damage or inducing blindness instead. ".

That actually works for me. Thanks!
Tacking on Blindness for +10 base energy and quadrupling damage (to account for a brain hit) is likely going to be significantly cheaper, yeah. You may need to tack on a Destroy Body effect, but that's up the GM - Fireball To The Face! can probably get away with just Greater Create Energy, for example.
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Old 04-02-2016, 02:07 PM   #6
nick_coffin
 
Join Date: Aug 2004
Default Re: [RPM] Questions

So you guys know I wrote a web app for calculating the cost of RPM rituals.

I'm currently adding some automated tests on the app, and how I verify that the app is working correctly is to directly copy a ritual from Chapter 4 "The Grimoire" from GURPS Thaumatology: Ritual Path Magic and compare the output of my app against the actual text from that book.

In doing so, I'm finding some differences! In some cases these are actually typos in the text; others may be a difference between my algorithms and how the author calculated the ritual.

I'm going to add some posts on specific questions about the cost calculations below to get everyone's feedback.

Does SJG want a list of the things that look like typos?

Last edited by nick_coffin; 04-02-2016 at 02:15 PM.
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Old 04-02-2016, 02:14 PM   #7
nick_coffin
 
Join Date: Aug 2004
Default Re: [RPM] Questions

Here's the first one I have a question on:

Quote:
Ghost Shirt
...
Typical Casting: ... Altered Trait, Damage Resistance 6 (Force Field, +20%; Limited, Physical attacks, -20%) (30) ....
The app returns a cost of 31, not 30. DR6 costs 30 points; there are a total of +0% in enhancements (+20 and -20).

The app uses this rule from GT: RPM p. 17:

Quote:
"The net value cannot go below +0% and there is always a minimum +1 energy for adding any enhancements."
So the app calculates the additional cost for the enhancements - 0 points - and based on this rule adds 1.

Which is correct?
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