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Old 03-05-2016, 10:10 PM   #1
AlexanderHowl
 
Join Date: Feb 2016
Default Re: [Spaceships] Reactionless Drives, Pseudovelocity, and NOT breaking a setting (muc

It is not planetary bombardment that is the issue, it is planetary bombardment without potential of defense or detection.
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Old 03-05-2016, 10:13 PM   #2
Fred Brackin
 
Join Date: Aug 2007
Default Re: [Spaceships] Reactionless Drives, Pseudovelocity, and NOT breaking a setting (muc

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Originally Posted by AlexanderHowl View Post
It is not planetary bombardment that is the issue, it is planetary bombardment without potential of defense or detection.
How did pseudovelocity enable you o get an unpty-gigaton bomb 200 kilometers away from an inhabited planet without detection or the possibility of defense? doesn't it empower patrol and interception forces at least as much as attackers?
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Old 03-05-2016, 11:06 PM   #3
David Johnston2
 
Join Date: Dec 2007
Default Re: [Spaceships] Reactionless Drives, Pseudovelocity, and NOT breaking a setting (muc

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Originally Posted by AlexanderHowl View Post
It is not planetary bombardment that is the issue, it is planetary bombardment without potential of defense or detection.
Pseudovelocity doesn't make you invisible or unstoppable. It is not Relativistic Kill Vehicles.
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Old 03-06-2016, 06:40 PM   #4
Emerald Cat
 
Join Date: Oct 2015
Location: Cincinnati, OH, USA
Default Re: [Spaceships] Reactionless Drives, Pseudovelocity, and NOT breaking a setting (muc

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Originally Posted by David Johnston2 View Post
Pseudovelocity doesn't make you invisible or unstoppable. It is not Relativistic Kill Vehicles.
Right. To clarify, this is because you don't gain any velocity when using a pseudovelocity drive by definition. Obviously, if you don't gain any velocity it won't work as a kinetic kill missile.

Reactionless drives without the pseudovelocity modification do have this problem. How exactly does one stop a relativistic kill vehicle? Blowing it up will only work at close range if the shrapnel is too small to cause damage to the planet. With enough lead time, you could theoretically use your own reactionless drive to divert the object.

But unless you have FTL sensors you would have to detect it accelerating to light speed. According to relativity, the speed of light is the fastest information can propagate. Once the ship is traveling near light speed, sensors would be detecting the ship as it arrives. If that happens, the defenders have lost.
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