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Old 02-25-2016, 09:19 AM   #18
DouglasCole
Doctor of GURPS Ballistics
 
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Join Date: Sep 2004
Location: Lakeville, MN
Default Re: Reality-testing / Playtesting the Guns Default . . .

Quote:
Originally Posted by Ulzgoroth View Post
Yeah, giving everyone a free +3 at short ranges may be a problem. Though it is an Acc bonus, not a skill bonus, so it only applies to Aimed shots, which are less common in close quarters combat.

I just can't see any way to justify it providing a clear bonus to shots at longer ranges and nothing to shots at closer ranges. If it was structured so that it gradually phased in over distance to make sure adjusted skill monotonically decreased as range increased, something could work in that direction...
Based on this thread, I wrote up some thoughts. I've been in the mood recently for heretical treatments of things, and my post Guns, Guns Sport, and Task Difficulty Modifiers is likely no exception. :-)
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