Quote:
Originally Posted by Ulzgoroth
Having different point-blank ranges for different weapons isn't that big a deal.
Actually, what you would do is base it on the projectile speed you already need for the bullet travel rule. Bullet drop is a straightforward function of flight time, at least to an easy approximation. Exactly what number you get depends on how much drop you want to call negligible. 1/10 second (25 yards for pistols, 60 yards for rifles, less for bows) gets you about 5 cm, for instance, while 1/20 second (12 yards for pistols, 30 for rifles) gets you 1.2 cm.
(This range scales with 1/sqrt(gravity), when that becomes relevant.)
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Is the drop to speed that linear? (honest question) I mean if it is it's a good solution