Quote:
Originally Posted by Tomsdad
I guess it also going to depend on how much different weapons/projectile will drop as well.
Or put it this way I'm guessing knowing the exact range when shooting at 50 yard target with a bow and arrow is going to give you more benefit than with a high velocity rifle firing a light projectile.
But at this point were talking about different Acc ratings for different weapons ate different range and precise range bonuses applying at different amount at different ranges as well.
A lot of this is abstracted just into different Acc ratings for different weapons and a blanket +1/+3 bonus.
But I guess the reality is a long bow with Acc2 and pistol with Acc2 are accurate in different ways and situations
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Having different point-blank ranges for different weapons isn't that big a deal.
Actually, what you would do is base it on the projectile speed you already need for the bullet travel rule. Bullet drop is a straightforward function of flight time, at least to an easy approximation. Exactly what number you get depends on how much drop you want to call negligible. 1/10 second (25 yards for pistols, 60 yards for rifles, less for bows) gets you about 5 cm, for instance, while 1/20 second (12 yards for pistols, 30 for rifles) gets you 1.2 cm.
(This range scales with 1/sqrt(gravity), when that becomes relevant.)