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Old 02-25-2016, 07:55 AM   #13
Ulzgoroth
 
Join Date: Jul 2008
Default Re: Reality-testing / Playtesting the Guns Default . . .

Quote:
Originally Posted by vicky_molokh View Post
Hmm. That would provide a free +3 to . . . pretty much all attacks in typical urban engagements, and would drastically change the results of all such encounters in favour of more shots hitting.
Yeah, giving everyone a free +3 at short ranges may be a problem. Though it is an Acc bonus, not a skill bonus, so it only applies to Aimed shots, which are less common in close quarters combat.

I just can't see any way to justify it providing a clear bonus to shots at longer ranges and nothing to shots at closer ranges. If it was structured so that it gradually phased in over distance to make sure adjusted skill monotonically decreased as range increased, something could work in that direction...
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playtesting, reality-testing, tactical shooting


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