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Old 02-25-2016, 03:02 AM   #22
Tomsdad
 
Join Date: Jan 2010
Location: Brighton
Default Re: Reality-testing / Playtesting the Guns Default . . .

Quote:
Originally Posted by vicky_molokh View Post
....

Regarding Defaults:
If we don't have a consensus that someone picking up a real pistol for the first time in one's life is working at Default, then the results of the reality-test become irrelevant. So I want to ask: what do you consider to be the criterion of having 0 points in a DX/Easy skill (i.e. working at an actual default while having a default)? Back when I posted my impressions with the driving default, I don't recall anyone insisting that I have a point in Driving from playing Death Track on the computer.
Just to say I think this is the heart of the matter.

I also take your point about the range finding bonus at 15 yards. But in this instance I think knowing the distance and more importantly knowing the distance won't change on a stationary target is more about adjusting and getting better at repeating the shot.

Which isn't really in RAW, maintaining aiming bonuses in certain circumstance is the closest IIRC.

But actually the more i think about it being able to adjust and repeats you action in the same circumstance and if there is a potential of improved results there really should be a measurable effect (In fact the repeated attempt section pn pg348 actually runs counter to it).
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playtesting, reality-testing, tactical shooting


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