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#8 | |
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Join Date: Jan 2010
Location: Brighton
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Quote:
I have to say I prefer the alternative guns skill in Pyramid handling of this. As I said I think this is more a granularity issue when trying to map a system that's generally used for experienced shooters firing in combat rather than our first time on a pistol range. EDIT: I also think 200 hours as a default for such a wide range of skills, activities and levels of ability is extremely unlikely to be true (but again fine for a RPG system that needs to abstract with a nod to balance) Last edited by Tomsdad; 02-25-2016 at 12:58 AM. |
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| Tags |
| playtesting, reality-testing, tactical shooting |
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