|
|
|
|
|
#1 | |
|
Join Date: Aug 2015
Location: Everywhere and Nowhere
|
Quote:
And I was looking for a bit of pocket mirical they can whip out and use if their lives depended on it. At the cost of their collective bank accounts. Or something like that. But to be honest I don't know what kind of effect I was looking for. |
|
|
|
|
|
|
#2 | |
|
Join Date: Jul 2008
|
Quote:
Ammo that increases Acc is also established (match-grade ammo), though the bonus is small for the real stuff. Making UT super-ammo that increases Acc by more wouldn't be too out there. Ammo that flat-out increases skill, as Toptomcat suggests, might be a little silly but certainly isn't a problem to do. Pricing is really up to you. Nobody can possibly tell you how much you want to sting their pocketbooks for the bonus.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
|
|
|
|
|
|
#3 | |
|
Join Date: Aug 2015
Location: Everywhere and Nowhere
|
Quote:
|
|
|
|
|
![]() |
| Tags |
| ammunition, high tech, theory, ultra tech |
|
|