|
|
|
#25 |
|
Join Date: Jun 2006
Location: On the road again...
|
I did a quick search for this and didn't see it. This is a Magical Perk, possibly useful as a perk for a Magical Style. I didn't see it in Magical Styles, either, when I was making a character who could use it.
Improved Counterspelling The mage can use the Counterspell and Ward spells against any spell from any college he knows at least 6 spells from, even if he doesn't know the spell being cast. The idea is that after six spells, the mage has a solid grasp of the basics of the college that he can produce effects that counter spells he doesn't know. So, thoughts?
__________________
"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
|
|
|
| Tags |
| house rules, perks |
|
|